Project Tick is a modular ecosystem of tools including MeshMC (Minecraft launcher), MNV (editor), and supporting infrastructure. This snapshot marks the first unified release of the platform.
Product versions
- Actions = N/A
- CGit = 10.0.3
- CMark = 0.31.2
- CoreBinUtils = 10.0.3
- ForgeWrapper = ProjT
- GenQRCode = 4.1.1
- Hooks = 10.0.3
- images4docker = 10.0.3
- Json++ (json4cpp) = 10.0.3
- LibNBT++ = 3.0
- MeshMC = 7.1.0
- Meta = 10.0.3
- MNV = 10.0.3
- NeoZIP = 10.0.3
- TickBorg (ofborg) = 10.0.3
- Toml++ = 10.0.3
- Website = 10.0.3
MeshMC
Highlights
- Added in-launcher installation support for mods, resource packs, and shader packs with a dependency solver
- Improved update system and release pipeline, including checksum generation and updater handling
- Completed large-scale Qt6 signal-slot modernization refactor
- General build system, CI, and documentation cleanup
Changelog
Added
- In-launcher installation support for mods, resource packs, and shader packs
- Dependency solver for resolving content dependencies
- SHA-256 checksum generation in release workflow
- Updater binary discovery next to the running executable
- Improved portable mode detection logic
Changed
- Refactored update mechanism and updater execution flow
- Updated version handling to prioritize release tags
- Migrated signal-slot connections to modern Qt syntax across the codebase
- Updated CMake configuration, including Qt version constraints
Removed
- Removed obsolete MeshMC man page documentation
- Cleaned up unused files
- Dropped
qt5compatdependency - Removed unused
libnbtplusplusinputs from flake configuration - Removed CI tag trigger
Website
Changelog
Changed
- Improved LauncherFeedService and MainController behavior
- Enhanced appcast/feed handling, including MeshMC binary support
Fixed
- Corrected version resolution issues in product feed handling
- Fixed inconsistencies in update/feed processing