Project Tick 202604121918 Snapshot

Published on April 12, 2026

Project Tick is a modular ecosystem of tools including MeshMC (Minecraft launcher), MNV (editor), and supporting infrastructure. This snapshot marks the first unified release of the platform.

Product versions

CGit

Highlights

This release introduces major CGit improvements, including CLA display, subtree browsing, and enhanced repository metadata detection.

Changelog

Added

Changed

Fixed

CoreBinUtils

Highlights

We are honored to announce CoreBinUtils. This toolset, an alternative to GNU Coreutils, aims to replicate and preserve FreeBSD-style behavior. It contains tons of commands and is very easy to install! Configure CoreBinUtils with ./configure, but make sure you have musl installed on your system. Then compile with make. Finally, install it on your system with sudo make install. That's it!

Hooks

Highlights

Project Tick hooks enable instant mirroring in your self-hosted Git solutions. Currently experimental, but usable. Remember, there is no guarantee.

Images4Docker

Highlights

Images4Docker lets you easily build your MeshMC files using specially designed Docker containers. It provides approximately 40 containers, allowing you to use your preferred package manager.

LibNBT++

Highlights

Changelog

LibNBT++ version 3 is now available. This version includes custom bug fixes developed by Project Tick and aims to positively impact behavior.

Fixed

MeshMC

Today, we aren't just talking about MultiMC. This is not true. PrismLauncher? Again no. Okay, ProjTLauncher? Again and again, no. This is MeshMC 7.0.0. This release ports the project from Qt5 to Qt6, migrates from the old CurseForge API to the new one, adds Modrinth support, and more!

Welcome to customizable Catpacks

Catpacks are now customizable. To build your own cat empire, you can add your catpacks to the catpacks folder located in the binary folder within %AppData%\MeshMC or .local/share/MeshMC, or if you are using a portable binary.

Modrinth support, now available

Now you'll be able to install Modrinth packages, and I hope this will make everyone happy.

Say hello to a launcher that includes Qt6

MeshMC 7.0.0 has completed the Qt6 migration by default, which is especially important for our future-proofing and for you to use the launcher more comfortably. If you encounter a bug or problem, please start an issue using https://github.com/Project-Tick/MeshMC/issues. Because this migration can cause tons of problems.

Other Changes

Note

MeshMC is a continuation of MultiMC. We've implemented AI Usage Policies and GPL transitions to make MeshMC more free, and you can be sure our code is more open to use. Our difference is that we aim to create a Minecraft launcher that people can compile even 20 years from now, freely package wherever they want, maintain the simplicity and iconic appeal of MultiMC, while also adding new features and always keeping that line. We are very happy to see you with this release, but we also want to guarantee that the problems that befell ProjT Launcher will not occur here. The reasons we abandoned ProjT Launcher were primarily licensing issues and problems with the codebase due to it being a PrismLauncher fork, but we want to preserve the MultiMC foundation in MeshMC. Therefore, we shut down ProjT Launcher. Thank you for your support. Stay with your cats.

MNV

Highlights

MNV is not Vim. Welcome to MNV. As the name suggests, this is not Vim, and we bring you the upcoming version of Vim, 10.0. We don't have any major changes to offer, but don't forget to migrate your scripts from Vim because MNV is not Vim.

NeoZIP

Highlights

Welcome to NeoZip. It's a fork of Zlib-NG and its goal, along with Project Tick, is to make the Deflate and Inflate algorithms more flexible.


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